Thursday, August 27, 2015

A Boardgaming Hobbit

Multiplayer solitaire. Two words that more often than not are used these days to condemn a game, as if automatically making it somehow worse than any a design that will have players at each other’s throats in a matter of minutes – or at least make players fight tooth and nail for scarce resources or territories.

Multiplayer solitaire. Two words that more often than not are used these days to condemn a game, as if automatically making it somehow worse than any a design that will have players at each other’s throats in a matter of minutes – or at least make players fight tooth and nail for scarce resources or territories.

Would you like to read more? We're moving to the New NSKN Blog. You will find the rest of this article here. Oh, and do tell us what you think of our new blog!

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Thursday, August 20, 2015


The concept of player elimination is a thing of the past. Unless we’re talking about games that are short, random and light – or about “classics” like Monopoly – straight up elimination is gone from most European and American style games these games. Or is it gone in name only?

Would you like to read more? We're moving to the New NSKN Blog. You will find the rest of this article here. Oh, and do tell us what you think of our new blog!

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Thursday, August 13, 2015


We started talking about Simurgh and its beginnings a few weeks ago and it is now the right time to tell the rest of its story. In 2013, with a cool name, dragons and a designer on the rise, Simurgh seemed ready to "go to Essen" and have its first encounter with the general public. But before we present a game to such a demanding audience, we usually take the game through a stress test - those of you working in the banking system should know exactly what this means.

Would you like to read more? We're moving to the New NSKN Blog. You will find the rest of this article here. Oh, and do tell us what you think of our new blog!

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Tuesday, August 11, 2015


So, you’ve been gaming for some time now, long enough to know that it is a hobby worth exploring. You’ve bought your first few games, you’re slowly becoming the board gaming go to gal or guy of your group, and you are thinking about creating a slightly bigger and more wholesome collection of games. Well, you’ve come to the right place.

Would you like to read more? We're moving to the New NSKN Blog. You will find the rest of this article here. Oh, and do tell us what you think of our new blog!

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Thursday, August 6, 2015

Making Mind Games


You might say that making a good deception-based game is a task more difficult than making, say, a Eurogame. After all, games that make us question the truthfulness of our friends are based on a set of concepts much more nebulous than a well-written and tested mathematical model that will run your trading in the Mediterranean game.

Would you like to read more? We're moving to the New NSKN Blog. You will find the rest of this article here. Oh, and do tell us what you think of our new blog!

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